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Now that upcoming roguelike Midautumn has entered Kickstarter, let’s take a closer look at just what makes this a contender for a Retroware favorite and instant classic. I was fortunate enough to get to speak with one of the developers, Sherveen, about the trajectory of Midautumn’s development as well as some of the themes that make it such a uniquity. For an overview of the game, you can refer to the initial article here.
In our brief discussion, Sherveen touched on development and writing for Midautumn, particularly writing lore for a spirit world in the midst of the seemingly sleepy Californian town of Nambo Quay. You can listen below and catch some details on the Kickstarter while it’s still going strong. There’s also a demo to whet your appetite for more of that fast-paced roguelike action.