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Published by Delphine Software, the game was actually only developed by one person — Eric Chahi — with sound design provided by Jean-Francois Freitas. Together, over two years, they created a video game experience that has stood the test of time three decades and many consoles and online gaming services later.
We explore how the limitations of the ’90s drove Chahi to create a game that was easily portable to other systems of the day, required minimal (if exceptionally clever) effort to port to other contemporary systems, and how this all laid the groundwork for an HD glow-up that belied the extraordinary, indie-like effort to create. We also tackle the features that were included in, but also the ones notable missing from, the 20th Anniversary Edition that is itself 10 years old as of 2021.
Buy a digital copy of Another World:
โข Nintendo Switch
โข PS4
โข Steam
โข GOG
โข Wii U
โข 3DS
Follow Famicom Dojo:
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โข Podcast
SeanOrange is a retro game fan from the US. Vinnk is a retro import fan who took things one step further and moved to Japan. Together they make Famicom Dojo: a web series dedicated exploring the Japanese history of video games and consoles from the other side of the Pacific.