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Italian studio NAPS Team first revealed Baldo: The Guardian Owls way back in 2019, but the game is finally headed to all major consoles, PC, and even iOS on August 27.
It doesn’t take a keen eye to figure out what other pieces of beloved entertainment have inspired the aesthetic and tone of Baldo. Its gorgeous visuals draw clear comparisons to Studio Ghibli films, and that’s not a coincidence. As a matter of fact, creator and artist Fabio Capone began the project that would eventually become Baldo some 15 years ago with the intentions of replicating the same sense of whimsy and magic as those films, and he’s now less than a month away from finally seeing his hard work pay off.
When it comes to gameplay, you’re like to draw comparisons to The Legend of Zelda, and that’s also no mistake โ Baldo is intended to pay homage to the classic dungeon-delving, puzzle-solving franchise, but it’s also looking to carve out a name for itself. Most notably, the adventure is a bit less combat-focused than that of Link’s many journeys, something Capone has made clear in the past, saying:
It isn’t focused on combat mainly, although that’s a big part of it, but it will share a lot of elements from the Zelda series. At its core Baldo is a puzzle and dungeon game, although there are plenty of other secrets inside.
Fabio Capone
If that all sounds like something you’d like to check out, you won’t have to wait too long. Baldo: The Guardian Owls will launch next month for PlayStation 4, Xbox One, Nintendo Switch, PC, and iOS. Of course, it will be forward compatible with PlayStation and Xbox Series consoles, too.